Searched refs:RENDERBITS_AS_VERTEX_TEXTURE (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureBufferTests.cpp | 65 { RENDERBITS_AS_VERTEX_TEXTURE, "as_vertex_texture" }, in toTestName() 594 RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests() 595 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests() 596 RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests() 597 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE, in createTextureBufferTests() 603 RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 604 …RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 605 … RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 606 …RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS… in createTextureBufferTests()
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 301 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate() 308 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate() 319 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate() 608 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in renderGL() 642 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in renderGL() 667 …const rr::VertexShader* const vertexShader = (renderBits & RENDERBITS_AS_VERTEX_TEXTURE ? stati… in renderReference() 725 { RENDERBITS_AS_VERTEX_TEXTURE, "vertex texture" }, in logRendering()
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D | glsTextureBufferCase.hpp | 57 RENDERBITS_AS_VERTEX_TEXTURE = (0x1<<2), enumerator
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