Searched refs:RENDER_PASS_VERSION_2 (Results 1 – 5 of 5) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | stateless_validation.h | 827 enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 }; enumerator 835 bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in CreateRenderPassGeneric()
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D | core_validation.cpp | 9355 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassDAG() 9493 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateAttachmentIndex() 9538 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in AddAttachmentUse() 9567 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderpassAttachmentUsage() 9609 if (rp_version == RENDER_PASS_VERSION_2) { in ValidateRenderpassAttachmentUsage() 9806 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCreateRenderPass() 9840 if (rp_version == RENDER_PASS_VERSION_2) { in ValidateCreateRenderPass() 9866 if (rp_version == RENDER_PASS_VERSION_2) { in ValidateCreateRenderPass() 10005 RecordCreateRenderPassState(device_data, RENDER_PASS_VERSION_2, render_pass_state, pRenderPass); in PostCallRecordCreateRenderPass2KHR() 10147 …skip |= ValidateCreateRenderPass(device_data, device, RENDER_PASS_VERSION_2, render_pass->createIn… in PreCallValidateCreateRenderPass2KHR() [all …]
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D | core_validation_types.h | 1122 enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 };
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D | buffer_validation.cpp | 361 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassLayoutAgainstFramebufferImageUsage() 3423 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateLayoutVsAttachmentDescription() 3466 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateLayouts()
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D | parameter_validation_utils.cpp | 2055 …eturn CreateRenderPassGeneric(device, pCreateInfo, pAllocator, pRenderPass, RENDER_PASS_VERSION_2); in manual_PreCallValidateCreateRenderPass2KHR()
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