Searched refs:REPEAT8 (Results 1 – 4 of 4) sorted by relevance
803 #define REPEAT8(v) (v) | ((v) << 8) macro808 const uint32 b_scale = REPEAT8(value & 0xff); in ARGBShadeRow_C()809 const uint32 g_scale = REPEAT8((value >> 8) & 0xff); in ARGBShadeRow_C()810 const uint32 r_scale = REPEAT8((value >> 16) & 0xff); in ARGBShadeRow_C()811 const uint32 a_scale = REPEAT8(value >> 24); in ARGBShadeRow_C()815 const uint32 b = REPEAT8(src_argb[0]); in ARGBShadeRow_C()816 const uint32 g = REPEAT8(src_argb[1]); in ARGBShadeRow_C()817 const uint32 r = REPEAT8(src_argb[2]); in ARGBShadeRow_C()818 const uint32 a = REPEAT8(src_argb[3]); in ARGBShadeRow_C()827 #undef REPEAT8[all …]
764 #define REPEAT8(v) (v) | ((v) << 8) macro771 const uint32 b_scale = REPEAT8(value & 0xff); in ARGBShadeRow_C()772 const uint32 g_scale = REPEAT8((value >> 8) & 0xff); in ARGBShadeRow_C()773 const uint32 r_scale = REPEAT8((value >> 16) & 0xff); in ARGBShadeRow_C()774 const uint32 a_scale = REPEAT8(value >> 24); in ARGBShadeRow_C()778 const uint32 b = REPEAT8(src_argb[0]); in ARGBShadeRow_C()779 const uint32 g = REPEAT8(src_argb[1]); in ARGBShadeRow_C()780 const uint32 r = REPEAT8(src_argb[2]); in ARGBShadeRow_C()781 const uint32 a = REPEAT8(src_argb[3]); in ARGBShadeRow_C()790 #undef REPEAT8[all …]
848 #define REPEAT8(v) (v) | ((v) << 8) macro855 const uint32_t b_scale = REPEAT8(value & 0xff); in ARGBShadeRow_C()856 const uint32_t g_scale = REPEAT8((value >> 8) & 0xff); in ARGBShadeRow_C()857 const uint32_t r_scale = REPEAT8((value >> 16) & 0xff); in ARGBShadeRow_C()858 const uint32_t a_scale = REPEAT8(value >> 24); in ARGBShadeRow_C()862 const uint32_t b = REPEAT8(src_argb[0]); in ARGBShadeRow_C()863 const uint32_t g = REPEAT8(src_argb[1]); in ARGBShadeRow_C()864 const uint32_t r = REPEAT8(src_argb[2]); in ARGBShadeRow_C()865 const uint32_t a = REPEAT8(src_argb[3]); in ARGBShadeRow_C()874 #undef REPEAT8[all …]
1192 #define REPEAT8(op) REPEAT4(op); REPEAT4(op) macro1212 REPEAT8(op2); \