Searched refs:Rand64 (Results 1 – 10 of 10) sorted by relevance
28 return ExactUniformInt<uint64>(n, [this]() { return Rand64(); }); in Uniform64()
39 PHILOX_DEVICE_INLINE uint64 Rand64() { in Rand64() function
132 OFF_T Rand64(void);
84 OFF_T Rand64(void) in Rand64() function445 *(off_tbuf + i) = Rand64(); in fill_buffer()
334 (Rand64() & mask) + args->start_lba; in get_next_action()
125 uint64_t Rand64() { in Rand64() function in llvm::__anonc7ed06d40111::Random135 return Rand64() % y; in operator ()()438 RandomBits[i] = Ran->Rand64(); in Act()
106 uint64_t Rand64() { in Rand64() function in llvm::__anon4119587c0111::Random113 return Rand64() % y; in operator ()()388 RandomBits[i] = Ran->Rand64(); in Act()
154 T x = rnd.Rand64() & mask; in TestNumbers()156 T y = rnd.Rand64() & mask; in TestNumbers()374 ? (rnd->Rand64() % (1LL << (bits - 1))) + (1LL << (bits - 1)) in NextBits()
388 int64_list->add_value(rng->Rand64()); in Fuzz()
732 ix_t(i, d) = rnd.Rand64() % 1000; in BM_SparseReorderFloat()774 ix_t(i, d) = rnd.Rand64() % 1000; in BM_SparseReorderString()