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Searched refs:RandomShaderCase (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp118 RandomShaderCase::RandomShaderCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const… in RandomShaderCase() function in deqp::gls::RandomShaderCase
131 RandomShaderCase::~RandomShaderCase (void) in ~RandomShaderCase()
137 void RandomShaderCase::init (void) in init()
253 void RandomShaderCase::checkShaderLimits (const rsg::Shader& shader) const in checkShaderLimits()
274 void RandomShaderCase::checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShad… in checkProgramLimits()
294 const glu::Texture2D* RandomShaderCase::getTex2D (void) in getTex2D()
317 const glu::TextureCube* RandomShaderCase::getTexCube (void) in getTexCube()
355 void RandomShaderCase::deinit (void) in deinit()
459 RandomShaderCase::IterateResult RandomShaderCase::iterate (void) in iterate()
DglsRandomShaderCase.hpp78 class RandomShaderCase : public tcu::TestCase class
81RandomShaderCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, con…
82 virtual ~RandomShaderCase (void);
/external/deqp/modules/gles2/functional/
Des2fRandomShaderTests.cpp38 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg… in createRandomShaderCase()
46 …return new gls::RandomShaderCase(context.getTestContext(), context.getRenderContext(), de::toStrin… in createRandomShaderCase()
/external/deqp/modules/gles3/functional/
Des3fRandomShaderTests.cpp39 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg… in createRandomShaderCase()
48 …return new gls::RandomShaderCase(context.getTestContext(), context.getRenderContext(), de::toStrin… in createRandomShaderCase()