Searched refs:RangeMin (Results 1 – 9 of 9) sorted by relevance
247 ctx->Const.Program[MESA_SHADER_FRAGMENT].MediumFloat.RangeMin = 127; in i915CreateContext()252 ctx->Const.Program[MESA_SHADER_FRAGMENT].MediumInt.RangeMin = 24; in i915CreateContext()
518 prog->MediumFloat.RangeMin = 127; in init_program_limits()529 prog->MediumInt.RangeMin = 24; in init_program_limits()
3514 GLushort RangeMin; /**< min value exponent */ member
2143 range[0] = p->RangeMin; in _mesa_GetShaderPrecisionFormat()
573 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMin = 31; in brw_initialize_context_constants()579 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31; in brw_initialize_context_constants()
273 pc->LowInt.RangeMin = 31; in st_init_limits()
317 int RangeMin, int RangeMax, in isScaledConstantInRange() argument331 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()
318 int RangeMin, int RangeMax, in isScaledConstantInRange() argument332 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()
294 int RangeMin, int RangeMax, in isScaledConstantInRange() argument308 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()