Searched refs:RegResult (Results 1 – 5 of 5) sorted by relevance
115 unsigned RegResult = State.AllocateRegBlock(RegList, PendingMembers.size()); in CC_AArch64_Custom_Block() local116 if (RegResult) { in CC_AArch64_Custom_Block()118 It.convertToReg(RegResult); in CC_AArch64_Custom_Block()120 ++RegResult; in CC_AArch64_Custom_Block()
237 unsigned RegResult = State.AllocateRegBlock(RegList, PendingMembers.size()); in CC_ARM_AAPCS_Custom_Aggregate() local238 if (RegResult) { in CC_ARM_AAPCS_Custom_Aggregate()241 It->convertToReg(RegResult); in CC_ARM_AAPCS_Custom_Aggregate()243 ++RegResult; in CC_ARM_AAPCS_Custom_Aggregate()
234 unsigned RegResult = State.AllocateRegBlock(RegList, PendingMembers.size()); in CC_ARM_AAPCS_Custom_Aggregate() local235 if (RegResult) { in CC_ARM_AAPCS_Custom_Aggregate()238 It->convertToReg(RegResult); in CC_ARM_AAPCS_Custom_Aggregate()240 ++RegResult; in CC_ARM_AAPCS_Custom_Aggregate()
50 unsigned RegResult = State.AllocateReg(RegList); in allocateCCRegs() local51 if (RegResult == AMDGPU::NoRegister) in allocateCCRegs()54 State.addLoc(CCValAssign::getReg(ValNo, ValVT, RegResult, LocVT, LocInfo)); in allocateCCRegs()