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Searched refs:RelayServerConnection (Results 1 – 2 of 2) sorted by relevance

/external/webrtc/webrtc/p2p/base/
Drelayserver.h28 class RelayServerConnection; variable
76 RelayServerConnection*> ConnectionMap;
107 void HandleStun(RelayServerConnection* int_conn, const char* bytes,
109 void HandleStunAllocate(RelayServerConnection* int_conn,
111 void HandleStunSend(RelayServerConnection* int_conn, const StunMessage& msg);
114 void AddConnection(RelayServerConnection* conn);
115 void RemoveConnection(RelayServerConnection* conn);
127 friend class RelayServerConnection; variable
133 class RelayServerConnection {
135 RelayServerConnection(RelayServerBinding* binding,
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Drelayserver.cc198 RelayServerConnection* int_conn = piter->second; in OnInternalPacket()
215 RelayServerConnection* ext_conn = int_conn->binding()->GetExternalConnection( in OnInternalPacket()
239 RelayServerConnection* ext_conn = piter->second; in OnExternalPacket()
240 RelayServerConnection* int_conn = in OnExternalPacket()
279 RelayServerConnection* ext_conn = in OnExternalPacket()
280 new RelayServerConnection(biter->second, ap, socket); in OnExternalPacket()
289 RelayServerConnection* int_conn = ext_conn->binding()->GetInternalConnection( in OnExternalPacket()
375 RelayServerConnection* int_conn = in HandleStunAllocate()
376 new RelayServerConnection(binding, ap, socket); in HandleStunAllocate()
385 RelayServerConnection* int_conn, const char* bytes, size_t size) { in HandleStun()
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