Searched refs:RenderAndCapture (Results 1 – 1 of 1) sorted by relevance
32 void RenderAndCapture(int device_buffer_ms);107 void SystemDelayTest::RenderAndCapture(int device_buffer_ms) { in RenderAndCapture() function in __anonecfbf5690111::SystemDelayTest143 RenderAndCapture(kDeviceBufMs); in RunStableStartup()151 RenderAndCapture(kDeviceBufMs); in RunStableStartup()281 RenderAndCapture(reported_delay_ms); in TEST_F()344 RenderAndCapture(kDeviceBufMs); in TEST_F()361 RenderAndCapture(kDeviceBufMs); in TEST_F()425 RenderAndCapture(device_buf_ms); in TEST_F()475 RenderAndCapture(kDeviceBufMs); in TEST_F()527 RenderAndCapture(device_buf_ms); in TEST_F()[all …]