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Searched refs:RenderOutputBuffers (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer_impl.h43 …Tiles(DRAW_CONTEXT *pDC, uint32_t macroID, uint32_t x, uint32_t y, RenderOutputBuffers &renderBuff…
45 void StepRasterTileX(uint32_t colorHotTileMask, RenderOutputBuffers &buffers);
47 void StepRasterTileY(uint32_t colorHotTileMask, RenderOutputBuffers &buffers, RenderOutputBuffers &…
1150 RenderOutputBuffers renderBuffers, currentRenderBufferRow;
1300 …AW_CONTEXT *pDC, uint32_t macroID, uint32_t tileX, uint32_t tileY, RenderOutputBuffers &renderBuff…
1351 INLINE void StepRasterTileX(uint32_t colorHotTileMask, RenderOutputBuffers &buffers)
1365 …INE void StepRasterTileY(uint32_t colorHotTileMask, RenderOutputBuffers &buffers, RenderOutputBuff…
Dcontext.h314 struct RenderOutputBuffers struct
344 …CKEND_FUNC)(DRAW_CONTEXT*, uint32_t, uint32_t, uint32_t, SWR_TRIANGLE_DESC&, RenderOutputBuffers&);
Dbackend_singlesample.cpp41 …int32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuff… in BackendSingleSample()
Dbackend.cpp200 …int32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuff… in BackendNullPS()
Dbackend_sample.cpp41 …int32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuff… in BackendSampleRate()
Drasterizer.cpp307 RenderOutputBuffers renderBuffers; in RasterizeSimplePoint()
Dbackend_impl.h478 …pDepthBuffer, uint8_t **pStencilBuffer, uint32_t colorHotTileMask, RenderOutputBuffers &renderBuff…
865 …int32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuff…