Searched refs:RequiredCapability (Results 1 – 3 of 3) sorted by relevance
104 struct RequiredCapability struct116 RequiredCapability (CapabilityFlag flagName_) in RequiredCapability() argument123 RequiredCapability (deUint32 enumName_, int referenceValue_) in RequiredCapability() argument176 std::vector<RequiredCapability> requiredCaps;
238 std::vector<RequiredCapability>::const_iterator currRequirement = spec.requiredCaps.begin(); in isCapabilityRequired()385 …void parseRequirement (vector<RequiredCapability> &requiredCaps, vector<RequiredExtension> …1123 void ShaderParser::parseRequirement (vector<RequiredCapability>& requiredCaps, vector<RequiredExten… in parseRequirement()1187 requiredCaps.push_back(RequiredCapability(limitEnum, limitValue)); in parseRequirement()1193 requiredCaps.push_back(RequiredCapability(CAPABILITY_FULL_GLSL_ES_100_SUPPORT)); in parseRequirement()1199 requiredCaps.push_back(RequiredCapability(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT)); in parseRequirement()1205 requiredCaps.push_back(RequiredCapability(CAPABILITY_EXACTLY_ONE_DRAW_BUFFER)); in parseRequirement()1290 vector<RequiredCapability> dummyCaps; in parsePipelineProgram()1357 vector<RequiredCapability> requiredCaps; in parseShaderCase()
117 static void checkImplementationLimits (const vector<RequiredCapability>& requiredCaps, in checkImplementationLimits()122 const RequiredCapability& capability = requiredCaps[capNdx]; in checkImplementationLimits()