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Searched refs:RequiredCapability (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.hpp104 struct RequiredCapability struct
116 RequiredCapability (CapabilityFlag flagName_) in RequiredCapability() argument
123 RequiredCapability (deUint32 enumName_, int referenceValue_) in RequiredCapability() argument
176 std::vector<RequiredCapability> requiredCaps;
DgluShaderLibrary.cpp238 std::vector<RequiredCapability>::const_iterator currRequirement = spec.requiredCaps.begin(); in isCapabilityRequired()
385 …void parseRequirement (vector<RequiredCapability> &requiredCaps, vector<RequiredExtension> …
1123 void ShaderParser::parseRequirement (vector<RequiredCapability>& requiredCaps, vector<RequiredExten… in parseRequirement()
1187 requiredCaps.push_back(RequiredCapability(limitEnum, limitValue)); in parseRequirement()
1193 requiredCaps.push_back(RequiredCapability(CAPABILITY_FULL_GLSL_ES_100_SUPPORT)); in parseRequirement()
1199 requiredCaps.push_back(RequiredCapability(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT)); in parseRequirement()
1205 requiredCaps.push_back(RequiredCapability(CAPABILITY_EXACTLY_ONE_DRAW_BUFFER)); in parseRequirement()
1290 vector<RequiredCapability> dummyCaps; in parsePipelineProgram()
1357 vector<RequiredCapability> requiredCaps; in parseShaderCase()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp117 static void checkImplementationLimits (const vector<RequiredCapability>& requiredCaps, in checkImplementationLimits()
122 const RequiredCapability& capability = requiredCaps[capNdx]; in checkImplementationLimits()