Searched refs:ResourceRegUsed (Results 1 – 1 of 1) sorted by relevance
298 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && in emitEntryFunctionPrologue() local310 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { in emitEntryFunctionPrologue()324 if (ResourceRegUsed) in emitEntryFunctionPrologue()334 bool CopyBuffer = ResourceRegUsed && in emitEntryFunctionPrologue()361 if (ResourceRegUsed) in emitEntryFunctionPrologue()