Searched refs:ReturnAdjustment (Results 1 – 5 of 5) sorted by relevance
42 struct ReturnAdjustment { struct85 ReturnAdjustment() : NonVirtual(0) {} in ReturnAdjustment() function89 friend bool operator==(const ReturnAdjustment &LHS, argument90 const ReturnAdjustment &RHS) {94 friend bool operator!=(const ReturnAdjustment &LHS, const ReturnAdjustment &RHS) {98 friend bool operator<(const ReturnAdjustment &LHS,99 const ReturnAdjustment &RHS) {184 ReturnAdjustment Return;195 ThunkInfo(const ThisAdjustment &This, const ReturnAdjustment &Return,
891 ReturnAdjustment ComputeReturnAdjustment(BaseOffset Offset);908 void AddMethod(const CXXMethodDecl *MD, ReturnAdjustment ReturnAdjustment);1187 ReturnAdjustment1189 ReturnAdjustment Adjustment; in ComputeReturnAdjustment()1307 ReturnAdjustment ReturnAdjustment) { in AddMethod() argument1309 assert(ReturnAdjustment.isEmpty() && in AddMethod()1317 if (!ReturnAdjustment.isEmpty()) in AddMethod()1318 VTableThunks[Components.size()].Return = ReturnAdjustment; in AddMethod()1546 ReturnAdjustment ReturnAdjustment = in AddMethods() local1551 ThunkInfo(ThisAdjustment, ReturnAdjustment)); in AddMethods()[all …]
428 GlobalDecl GD, bool ReturnAdjustment) = 0;436 const ReturnAdjustment &RA) = 0;
358 GlobalDecl GD, bool ReturnAdjustment) override { in setThunkLinkage() argument367 else if (ReturnAdjustment) in setThunkLinkage()377 const ReturnAdjustment &RA) override;2097 const ReturnAdjustment &RA) { in performReturnAdjustment()
279 bool ReturnAdjustment) override { in setThunkLinkage() argument290 const ReturnAdjustment &RA) override;1710 const ReturnAdjustment &RA) { in performReturnAdjustment()