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Searched refs:SAMPLERTYPE_FLOAT (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp327 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_2D_FLOAT_BIAS : PROGRAM_2D_FLOAT; break; in renderQuad()
340 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_1D_FLOAT_BIAS : PROGRAM_1D_FLOAT; break; in renderQuad()
353 … case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_CUBE_FLOAT_BIAS : PROGRAM_CUBE_FLOAT; break; in renderQuad()
366 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_3D_FLOAT_BIAS : PROGRAM_3D_FLOAT; break; in renderQuad()
380 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_2D_ARRAY_FLOAT; break; in renderQuad()
395 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_CUBE_ARRAY_FLOAT; break; in renderQuad()
410 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_1D_ARRAY_FLOAT; break; in renderQuad()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp1016 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_2D_FLOAT_BIAS : PROGRAM_2D_FLOAT; break; in renderQuad()
1029 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_1D_FLOAT_BIAS : PROGRAM_1D_FLOAT; break; in renderQuad()
1042 … case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_CUBE_FLOAT_BIAS : PROGRAM_CUBE_FLOAT; break; in renderQuad()
1055 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_3D_FLOAT_BIAS : PROGRAM_3D_FLOAT; break; in renderQuad()
1069 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_2D_ARRAY_FLOAT; break; in renderQuad()
1084 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_CUBE_ARRAY_FLOAT; break; in renderQuad()
1099 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_1D_ARRAY_FLOAT; break; in renderQuad()
DvktTextureCompressedFormatTests.cpp110 sampleParams.samplerType = SAMPLERTYPE_FLOAT; in iterate()
DvktTextureSwizzleTests.cpp108 …sampleParams.samplerType = isCompressedFormat(m_testParameters.format) ? SAMPLERTYPE_FLOAT : getSa… in iterate()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp62 SAMPLERTYPE_FLOAT, enumerator
88 , samplerType (SAMPLERTYPE_FLOAT) in RenderParams()
DgluTextureTestUtil.cpp70 …t.order == TextureFormat::D || format.order == TextureFormat::DS) ? SAMPLERTYPE_FLOAT : SAMPLERTYP… in getSamplerType()
73 return SAMPLERTYPE_FLOAT; in getSamplerType()