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Searched refs:SET_IsShader (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
Dapi_exec.c754 SET_IsShader(exec, _mesa_IsShader); in _mesa_initialize_exec_table()
Ddispatch.h8076 static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { in SET_IsShader() function
Dmarshal_generated.c45016 SET_IsShader(table, _mesa_marshal_IsShader); in _mesa_create_marshal_table()