Searched refs:SET_IsShader (Results 1 – 3 of 3) sorted by relevance
754 SET_IsShader(exec, _mesa_IsShader); in _mesa_initialize_exec_table()
8076 static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { in SET_IsShader() function
45016 SET_IsShader(table, _mesa_marshal_IsShader); in _mesa_create_marshal_table()