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Searched refs:SET_IsSync (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
Dapi_exec.c560 SET_IsSync(exec, _mesa_IsSync); in _mesa_initialize_exec_table()
Ddispatch.h10188 static inline void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) { in SET_IsSync() function
Dmarshal_generated.c44336 SET_IsSync(table, _mesa_marshal_IsSync); in _mesa_create_marshal_table()