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Searched refs:SET_IsTexture (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
Dapi_exec.c686 SET_IsTexture(exec, _mesa_IsTexture); in _mesa_initialize_exec_table()
Ddispatch.h6118 static inline void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { in SET_IsTexture() function
Dmarshal_generated.c44389 SET_IsTexture(table, _mesa_marshal_IsTexture); in _mesa_create_marshal_table()