/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 188 …#define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) … in init() argument 191 …xt, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init() 192 …t, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init() 195 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument 196 LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init() 1339 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_… in init() argument 1345 …IPTION, true, TEXTURES, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init() 1346 …PTION, false, TEXTURES, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 219 …#define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, PARA… in init() argument 222 …xt, #NAME "_vertex", DESCRIPTION, true, FLAGS, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init() 223 …t, #NAME "_fragment", DESCRIPTION, false, FLAGS,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init() 226 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument 227 LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init() 1335 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BOD… in init() argument 1341 …CRIPTION, true, FLAGS, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL)); \ in init() 1342 …CRIPTION, false, FLAGS, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 202 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) … in init() argument 210 &Eval_##NAME::eval, DE_NULL, SHADER_SRC)); \ in init() 212 &Eval_##NAME::eval, DE_NULL, SHADER_SRC)); \ in init() 1033 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() argument 1046 Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC)); \ in init() 1048 Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC)); \ in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderStructTests.cpp | 148 …#define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument 152 …ESCRIPTION, true, &Eval_##NAME::eval, &SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init() 153 …ESCRIPTION, false, &Eval_##NAME::eval, &SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init() 1246 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument 1252 …, DESCRIPTION, true, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init() 1253 … DESCRIPTION, false, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init()
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