Searched refs:SHADER_UNIFORM_VS_MULTISAMPLE (Results 1 – 1 of 1) sorted by relevance
308 SHADER_UNIFORM_VS_MULTISAMPLE, in iterate() enumerator444 if (shader_uniform_reported_status[SHADER_UNIFORM_VS_MULTISAMPLE]) in iterate()454 shader_uniform_reported_status[SHADER_UNIFORM_VS_MULTISAMPLE] = true; in iterate()