Searched refs:SHADER_UNIFORM_VS_MULTISAMPLE_UINT (Results 1 – 1 of 1) sorted by relevance
310 SHADER_UNIFORM_VS_MULTISAMPLE_UINT, in iterate() enumerator479 if (shader_uniform_reported_status[SHADER_UNIFORM_VS_MULTISAMPLE_UINT]) in iterate()489 shader_uniform_reported_status[SHADER_UNIFORM_VS_MULTISAMPLE_UINT] = true; in iterate()