Searched refs:SHADING_FLAT (Results 1 – 6 of 6) sorted by relevance
123 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
112 SHADING_FLAT, enumerator
1078 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
1961 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in applyState()
2366 renderer->setShadingMode(sw::SHADING_FLAT); in SetRenderState()
3078 renderer->setShadingMode(sw::SHADING_FLAT); in SetRenderState()