Searched refs:SHAPE_CIRCLE (Results 1 – 2 of 2) sorted by relevance
25 public static final int SHAPE_CIRCLE = 1; field in DebugSystem97 } else if (shapeType == SHAPE_CIRCLE) { in getTexture()
240 DebugSystem.SHAPE_CIRCLE, in drawDebugVolumes()252 …volume.getClass() == AABoxCollisionVolume.class ? DebugSystem.SHAPE_BOX : DebugSystem.SHAPE_CIRCLE, in drawDebugVolumes()265 …volume.getClass() == AABoxCollisionVolume.class ? DebugSystem.SHAPE_BOX : DebugSystem.SHAPE_CIRCLE, in drawDebugVolumes()