Searched refs:SMOKE_BIG (Results 1 – 1 of 1) sorted by relevance
136 SMOKE_BIG(-1), enumConstant524 case SMOKE_BIG:924 smokeGun.setObjectTypeToSpawn(GameObjectType.SMOKE_BIG);3131 smokeGun.setObjectTypeToSpawn(GameObjectType.SMOKE_BIG);6144 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.SMOKE_BIG);6219 setStaticData(GameObjectType.SMOKE_BIG, staticData);6238 addStaticData(GameObjectType.SMOKE_BIG, object, sprite);6621 smokeGun.setObjectTypeToSpawn(GameObjectType.SMOKE_BIG);