Searched refs:SMOKE_SMALL (Results 1 – 1 of 1) sorted by relevance
137 SMOKE_SMALL(-1), enumConstant527 case SMOKE_SMALL:934 smokeGun2.setObjectTypeToSpawn(GameObjectType.SMOKE_SMALL);3141 smokeGun2.setObjectTypeToSpawn(GameObjectType.SMOKE_SMALL);6264 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.SMOKE_SMALL);6290 setStaticData(GameObjectType.SMOKE_SMALL, staticData);6309 addStaticData(GameObjectType.SMOKE_SMALL, object, sprite);6633 smokeGun2.setObjectTypeToSpawn(GameObjectType.SMOKE_SMALL);