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Searched refs:SOURCE_TEXTURE (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.cpp42 firstArgument = SOURCE_TEXTURE; in init()
255 if(source == SOURCE_TEXTURE) in usesAlpha()
385 return uses(SOURCE_TEXTURE) || in usesTexture()
DTextureStage.hpp68 SOURCE_TEXTURE, enumerator
/external/swiftshader/src/Shader/
DPixelPipeline.cpp445 case TextureStage::SOURCE_TEXTURE: arg1 = &texture; break; in blendTexture()
458 case TextureStage::SOURCE_TEXTURE: arg2 = &texture; break; in blendTexture()
471 case TextureStage::SOURCE_TEXTURE: arg3 = &texture; break; in blendTexture()
817 case TextureStage::SOURCE_TEXTURE: arg1 = &texture; break; in blendTexture()
830 case TextureStage::SOURCE_TEXTURE: arg2 = &texture; break; in blendTexture()
843 case TextureStage::SOURCE_TEXTURE: arg3 = &texture; break; in blendTexture()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3253 renderer->setFirstArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
3296 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
3424 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
3467 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
3737 renderer->setThirdArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
3774 renderer->setThirdArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp825 case GL_TEXTURE: return sw::TextureStage::SOURCE_TEXTURE; in ConvertSourceArgument()
DContext.cpp2115 device->setFirstArgument(unit, sw::TextureStage::SOURCE_TEXTURE); // Cs in applyTextures()
2122 device->setFirstArgumentAlpha(unit, sw::TextureStage::SOURCE_TEXTURE); // As in applyTextures()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4624 renderer->setFirstArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
4670 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
4801 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
4847 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
4967 renderer->setThirdArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
5004 renderer->setThirdArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()