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Searched refs:SOURCE_TFACTOR (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.hpp74 SOURCE_TFACTOR, enumerator
76 SOURCE_LAST = SOURCE_TFACTOR
DTextureStage.cpp276 else if(source == SOURCE_TFACTOR) in usesAlpha()
/external/swiftshader/src/Shader/
DPixelPipeline.cpp405 if(textureStage.firstArgument == TextureStage::SOURCE_TFACTOR || in blendTexture()
406 textureStage.firstArgumentAlpha == TextureStage::SOURCE_TFACTOR || in blendTexture()
407 textureStage.secondArgument == TextureStage::SOURCE_TFACTOR || in blendTexture()
408 textureStage.secondArgumentAlpha == TextureStage::SOURCE_TFACTOR || in blendTexture()
409 textureStage.thirdArgument == TextureStage::SOURCE_TFACTOR || in blendTexture()
410 textureStage.thirdArgumentAlpha == TextureStage::SOURCE_TFACTOR) in blendTexture()
451 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture()
464 case TextureStage::SOURCE_TFACTOR: arg2 = &tfactor; break; in blendTexture()
477 case TextureStage::SOURCE_TFACTOR: arg3 = &tfactor; break; in blendTexture()
823 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture()
[all …]
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3256 renderer->setFirstArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
3299 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
3427 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
3470 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
3740 renderer->setThirdArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
3777 renderer->setThirdArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4627 renderer->setFirstArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
4673 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
4804 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
4850 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
4970 renderer->setThirdArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
5007 renderer->setThirdArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()