Searched refs:SOURCE_TFACTOR (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 74 SOURCE_TFACTOR, enumerator 76 SOURCE_LAST = SOURCE_TFACTOR
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D | TextureStage.cpp | 276 else if(source == SOURCE_TFACTOR) in usesAlpha()
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/external/swiftshader/src/Shader/ |
D | PixelPipeline.cpp | 405 if(textureStage.firstArgument == TextureStage::SOURCE_TFACTOR || in blendTexture() 406 textureStage.firstArgumentAlpha == TextureStage::SOURCE_TFACTOR || in blendTexture() 407 textureStage.secondArgument == TextureStage::SOURCE_TFACTOR || in blendTexture() 408 textureStage.secondArgumentAlpha == TextureStage::SOURCE_TFACTOR || in blendTexture() 409 textureStage.thirdArgument == TextureStage::SOURCE_TFACTOR || in blendTexture() 410 textureStage.thirdArgumentAlpha == TextureStage::SOURCE_TFACTOR) in blendTexture() 451 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture() 464 case TextureStage::SOURCE_TFACTOR: arg2 = &tfactor; break; in blendTexture() 477 case TextureStage::SOURCE_TFACTOR: arg3 = &tfactor; break; in blendTexture() 823 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture() [all …]
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3256 renderer->setFirstArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 3299 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 3427 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 3470 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 3740 renderer->setThirdArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 3777 renderer->setThirdArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4627 renderer->setFirstArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 4673 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 4804 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 4850 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 4970 renderer->setThirdArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 5007 renderer->setThirdArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
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