Searched refs:STATE_MATERIAL (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 62 {"emission", {STATE_MATERIAL, 0, STATE_EMISSION}, SWIZZLE_XYZW}, 63 {"ambient", {STATE_MATERIAL, 0, STATE_AMBIENT}, SWIZZLE_XYZW}, 64 {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 65 {"specular", {STATE_MATERIAL, 0, STATE_SPECULAR}, SWIZZLE_XYZW}, 66 {"shininess", {STATE_MATERIAL, 0, STATE_SHININESS}, SWIZZLE_XXXX}, 70 {"emission", {STATE_MATERIAL, 1, STATE_EMISSION}, SWIZZLE_XYZW}, 71 {"ambient", {STATE_MATERIAL, 1, STATE_AMBIENT}, SWIZZLE_XYZW}, 72 {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, 73 {"specular", {STATE_MATERIAL, 1, STATE_SPECULAR}, SWIZZLE_XYZW}, 74 {"shininess", {STATE_MATERIAL, 1, STATE_SHININESS}, SWIZZLE_XXXX},
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.h | 57 STATE_MATERIAL = 100, /* start at 100 so small ints are seen as ints */ enumerator
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D | prog_statevars.c | 63 case STATE_MATERIAL: in _mesa_fetch_state() 633 case STATE_MATERIAL: in _mesa_program_state_flags() 747 case STATE_MATERIAL: in append_token() 959 case STATE_MATERIAL: in _mesa_program_state_string()
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D | program_parse.y | 1231 $$[0] = STATE_MATERIAL;
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 880 return register_param3( p, STATE_MATERIAL, side, property ); in get_material()
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