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Searched refs:STENCIL_ALWAYS (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp67 setStencilCompare(STENCIL_ALWAYS); in Device()
84 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
Dutilities.cpp548 case GL_ALWAYS: return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
558 return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
/external/swiftshader/src/Renderer/
DContext.cpp231 stencilCompareMode = STENCIL_ALWAYS; in init()
240 stencilCompareModeCCW = STENCIL_ALWAYS; in init()
DContext.hpp134 STENCIL_ALWAYS, enumerator
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp70 setStencilCompare(STENCIL_ALWAYS); in Device()
86 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
Dutilities.cpp2095 case GL_ALWAYS: return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
2105 return sw::STENCIL_ALWAYS; in ConvertStencilComparison()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3454 renderer->setStencilCompare(sw::STENCIL_ALWAYS); in SetRenderState()
3880 renderer->setStencilCompareCCW(sw::STENCIL_ALWAYS); in SetRenderState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2743 renderer->setStencilCompare(sw::STENCIL_ALWAYS); in SetRenderState()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp348 case STENCIL_ALWAYS: in stencilTest()