Searched refs:STEY (Results 1 – 12 of 12) sorted by relevance
/external/llvm/test/CodeGen/SystemZ/ |
D | fp-move-06.ll | 24 ; Check the next word up, which should use STEY instead of STE. 34 ; Check the high end of the aligned STEY range. 56 ; Check the high end of the negative aligned STEY range. 66 ; Check the low end of the STEY range. 100 ; Check that STEY allows an index.
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D | cond-store-05.ll | 53 ; Check the next word up, which should use STEY instead of STE. 69 ; Check the high end of the aligned STEY range. 103 ; Check the low end of the STEY range. 137 ; Check that STEY allows an index.
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/ |
D | fp-move-06.ll | 24 ; Check the next word up, which should use STEY instead of STE. 34 ; Check the high end of the aligned STEY range. 56 ; Check the high end of the negative aligned STEY range. 66 ; Check the low end of the STEY range. 100 ; Check that STEY allows an index.
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D | cond-store-05.ll | 53 ; Check the next word up, which should use STEY instead of STE. 69 ; Check the high end of the aligned STEY range. 103 ; Check the low end of the STEY range. 137 ; Check that STEY allows an index.
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/external/v8/src/s390/ |
D | disasm-s390.cc | 669 case STEY: in DecodeSpecial()
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D | simulator-s390.h | 1192 EVALUATE(STEY);
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D | constants-s390.h | 931 V(stey, STEY, 0xED66) /* type = RXY_A STORE (short) */ \
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D | simulator-s390.cc | 1479 EvalTable[STEY] = &Simulator::Evaluate_STEY; in EvalTableInit() 9692 EVALUATE(STEY) { in EVALUATE() argument 9693 DCHECK_OPCODE(STEY); in EVALUATE()
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/external/llvm/lib/Target/SystemZ/ |
D | SystemZInstrVector.td | 209 // STEY and STDY offer full 20-bit displacement fields. It's often better
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/external/capstone/arch/SystemZ/ |
D | SystemZGenAsmWriter.inc | 873 13639399U, // STEY
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D | SystemZGenDisassemblerTables.inc | 1669 /* 3514 */ MCD_OPC_Decode, 212, 6, 159, 1, // Opcode: STEY
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/ |
D | SystemZInstrVector.td | 232 // STEY and STDY offer full 20-bit displacement fields. It's often better
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