Searched refs:STOMP (Results 1 – 3 of 3) sorted by relevance
56 STOMP, enumConstant296 case STOMP: in update()377 mState = State.STOMP; in gotoStomp()
37 STOMP, enumConstant260 mSprite.playAnimation(PlayerAnimations.STOMP.ordinal()); in update()
775 SpriteAnimation stomp = new SpriteAnimation(PlayerAnimations.STOMP.ordinal(), 4);