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Searched refs:STOMP_SHAKE_MAGNITUDE (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPlayerComponent.java40 private static final float STOMP_SHAKE_MAGNITUDE = 15.0f; field in PlayerComponent
399 camera.shake(STOMP_DELAY_TIME, STOMP_SHAKE_MAGNITUDE); in stateStomp()