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Searched refs:SVGA3D_SURFACE_BIND_SHADER_RESOURCE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_types.h351 #define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (1 << 23) macro
444 SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_buffer_upload.c176 sbuf->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE; in svga_buffer_create_host_surface()
Dsvga_resource_texture.c1050 tex->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE; in svga_texture_create()