Searched refs:S_00B528_VGPRS (Results 1 – 2 of 2) sorted by relevance
467 shader->config.rsrc1 = S_00B528_VGPRS((shader->config.num_vgprs - 1) / 4) | in si_shader_ls()
3470 #define S_00B528_VGPRS(x) (((unsigned)(x) & 0x3F) << 0) macro