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Searched refs:SamplerType (Results 1 – 20 of 20) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp268 void setTextureFilter(SamplerType type, int sampler, FilterType textureFilter);
269 void setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter);
270 void setGatherEnable(SamplerType type, int sampler, bool enable);
271 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode);
272 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
273 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
274 void setReadSRGB(SamplerType type, int sampler, bool sRGB);
275 void setMipmapLOD(SamplerType type, int sampler, float bias);
276 void setBorderColor(SamplerType type, int sampler, const Color<float> &borderColor);
277 void setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy);
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DRenderer.cpp1874 void Renderer::setTextureFilter(SamplerType type, int sampler, FilterType textureFilter) in setTextureFilter()
1886 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter()
1898 void Renderer::setGatherEnable(SamplerType type, int sampler, bool enable) in setGatherEnable()
1910 void Renderer::setAddressingModeU(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeU()
1922 void Renderer::setAddressingModeV(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeV()
1934 void Renderer::setAddressingModeW(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeW()
1946 void Renderer::setReadSRGB(SamplerType type, int sampler, bool sRGB) in setReadSRGB()
1958 void Renderer::setMipmapLOD(SamplerType type, int sampler, float bias) in setMipmapLOD()
1970 void Renderer::setBorderColor(SamplerType type, int sampler, const Color<float> &borderColor) in setBorderColor()
1982 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy()
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DSampler.hpp62 enum SamplerType enum
/external/swiftshader/src/Renderer/
DRenderer.hpp296 void setTextureFilter(SamplerType type, int sampler, FilterType textureFilter);
297 void setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter);
298 void setGatherEnable(SamplerType type, int sampler, bool enable);
299 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode);
300 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
301 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
302 void setReadSRGB(SamplerType type, int sampler, bool sRGB);
303 void setMipmapLOD(SamplerType type, int sampler, float bias);
304 void setBorderColor(SamplerType type, int sampler, const Color<float> &borderColor);
305 void setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy);
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DRenderer.cpp2268 void Renderer::setTextureFilter(SamplerType type, int sampler, FilterType textureFilter) in setTextureFilter()
2280 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter()
2292 void Renderer::setGatherEnable(SamplerType type, int sampler, bool enable) in setGatherEnable()
2304 void Renderer::setAddressingModeU(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeU()
2316 void Renderer::setAddressingModeV(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeV()
2328 void Renderer::setAddressingModeW(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeW()
2340 void Renderer::setReadSRGB(SamplerType type, int sampler, bool sRGB) in setReadSRGB()
2352 void Renderer::setMipmapLOD(SamplerType type, int sampler, float bias) in setMipmapLOD()
2364 void Renderer::setBorderColor(SamplerType type, int sampler, const Color<float> &borderColor) in setBorderColor()
2376 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy()
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DSampler.hpp62 enum SamplerType enum
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp60 enum SamplerType enum
99 SamplerType samplerType; //!< Sampler type.
155 SamplerType getSamplerType (tcu::TextureFormat format);
156 SamplerType getFetchSamplerType (tcu::TextureFormat format);
DgluTextureTestUtil.cpp51 SamplerType getSamplerType (tcu::TextureFormat format) in getSamplerType()
77 SamplerType getFetchSamplerType (tcu::TextureFormat format) in getFetchSamplerType()
/external/swiftshader/src/Shader/
DShader.hpp297 enum SamplerType enum in sw::Shader
535 SamplerType samplerType;
DPixelShader.cpp222 Shader::SamplerType samplerType[16]; in analyzeInterpolants()
DShader.cpp587 samplerType = (SamplerType)((token & 0x78000000) >> 27); in parseDeclarationToken()
/external/swiftshader/src/Pipeline/
DShader.hpp296 enum SamplerType enum in sw::Shader
534 SamplerType samplerType;
DPixelShader.cpp222 Shader::SamplerType samplerType[16]; in analyzeInterpolants()
DShader.cpp587 samplerType = (SamplerType)((token & 0x78000000) >> 27); in parseDeclarationToken()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h139 GLint getSamplerMapping(sw::SamplerType type, unsigned int samplerIndex);
140 TextureType getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex);
DContext.h714 void applyTextures(sw::SamplerType type);
715 void applyTexture(sw::SamplerType type, int sampler, Texture *texture);
DProgram.cpp291 GLint Program::getSamplerMapping(sw::SamplerType type, unsigned int samplerIndex) in getSamplerMapping()
325 TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex) in getSamplerTextureType()
DContext.cpp3080 void Context::applyTextures(sw::SamplerType samplerType) in applyTextures()
3168 void Context::applyTexture(sw::SamplerType type, int index, Texture *baseTexture) in applyTexture()
/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp511 static const struct SamplerType in init() struct
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4166 sw::SamplerType type = sampler < 16 ? sw::SAMPLER_PIXEL : sw::SAMPLER_VERTEX; in SetSamplerState()
6043 sw::SamplerType type = sampler < 16 ? sw::SAMPLER_PIXEL : sw::SAMPLER_VERTEX; in bindTextures()