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Searched refs:ScreenToClient (Results 1 – 7 of 7) sorted by relevance

/external/lzma/CPP/Windows/
DWindow.h83 bool ScreenToClient(LPPOINT point) const { return BOOLToBool(::ScreenToClient(_window, point)); } in ScreenToClient() function
143 ScreenToClient(&p1); in ChangeSubWindowSizeX()
147 void ScreenToClient(RECT *rect) in ScreenToClient() function
154 ScreenToClient(&p1); in ScreenToClient()
155 ScreenToClient(&p2); in ScreenToClient()
/external/lzma/CPP/Windows/Control/
DDialog.cpp145 ScreenToClient(&rect); in GetClientRectOfItem()
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp155 ScreenToClient(window, &point); in Present()
DDirect3DDevice9.cpp2640 ScreenToClient(window, &point); in SetCursorPosition()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2131 ScreenToClient(window, &point); in SetCursorPosition()
/external/syzkaller/executor/
Dsyscalls.h13989 {"ScreenToClient", 0, (syscall_t)ScreenToClient},
/external/syzkaller/sys/windows/
Dwindows.txt1592 ScreenToClient(hWnd ptr[inout, intptr], lpPoint ptr[inout, intptr])