Searched refs:SecondSucc (Results 1 – 2 of 2) sorted by relevance
161 MachineBasicBlock* SecondSucc = *(++SI); in runOnMachineFunction() local167 JumpAroundTarget = SecondSucc; in runOnMachineFunction()168 } else if (MBB->isLayoutSuccessor(SecondSucc)) { in runOnMachineFunction()169 LayoutSucc = SecondSucc; in runOnMachineFunction()
150 MachineBasicBlock* SecondSucc = *(++SI); in runOnMachineFunction() local156 JumpAroundTarget = SecondSucc; in runOnMachineFunction()157 } else if (MBB->isLayoutSuccessor(SecondSucc)) { in runOnMachineFunction()158 LayoutSucc = SecondSucc; in runOnMachineFunction()