Home
last modified time | relevance | path

Searched refs:SetCursorPosition (Results 1 – 12 of 12) sorted by relevance

/external/pdfium/xfa/fwl/
Dcfwl_edit.cpp1085 void CFWL_Edit::SetCursorPosition(size_t position) { in SetCursorPosition() function in CFWL_Edit
1251 SetCursorPosition(m_EdtEngine.GetIndexForPoint(DeviceToEngine(pMsg->m_pos))); in OnMouseMove()
1257 SetCursorPosition(length); in OnMouseMove()
1285 SetCursorPosition(m_EdtEngine.GetIndexLeft(m_CursorPosition)); in OnKeyDown()
1288 SetCursorPosition(m_EdtEngine.GetIndexRight(m_CursorPosition)); in OnKeyDown()
1291 SetCursorPosition(m_EdtEngine.GetIndexUp(m_CursorPosition)); in OnKeyDown()
1294 SetCursorPosition(m_EdtEngine.GetIndexDown(m_CursorPosition)); in OnKeyDown()
1297 SetCursorPosition( in OnKeyDown()
1301 SetCursorPosition( in OnKeyDown()
1312 SetCursorPosition(m_EdtEngine.GetIndexBefore(m_CursorPosition)); in OnKeyDown()
[all …]
Dcfwl_edit.h142 void SetCursorPosition(size_t position);
/external/drm_hwcomposer/
Ddrmhwctwo.cpp779 HWC2::Error DrmHwcTwo::HwcLayer::SetCursorPosition(int32_t x, int32_t y) { in SetCursorPosition() function in android::DrmHwcTwo::HwcLayer
1101 case HWC2::FunctionDescriptor::SetCursorPosition: in HookDevGetFunction()
1103 LayerHook<decltype(&HwcLayer::SetCursorPosition), in HookDevGetFunction()
1104 &HwcLayer::SetCursorPosition, int32_t, int32_t>); in HookDevGetFunction()
Ddrmhwctwo.h92 HWC2::Error SetCursorPosition(int32_t x, int32_t y);
/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp649 void Direct3DDevice9Ex::SetCursorPosition(int x, int y, unsigned long flags) in SetCursorPosition() function in D3D9::Direct3DDevice9Ex
653 return Direct3DDevice9::SetCursorPosition(x, y, flags); in SetCursorPosition()
DDirect3DDevice9Ex.hpp68 void __stdcall SetCursorPosition(int x, int y, unsigned long flags) override;
DDirect3DDevice9.hpp144 void __stdcall SetCursorPosition(int x, int y, unsigned long flags) override;
DDirect3DDevice9.cpp2632 void Direct3DDevice9::SetCursorPosition(int x, int y, unsigned long flags) in SetCursorPosition() function in D3D9::Direct3DDevice9
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp131 void __stdcall SetCursorPosition(int x, int y, unsigned long flags) override;
DDirect3DDevice8.cpp2125 void Direct3DDevice8::SetCursorPosition(int x, int y, unsigned long flags) in SetCursorPosition() function in D3D8::Direct3DDevice8
/external/swiftshader/include/Direct3D/
Dd3d8.h263 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags) PURE; in DECLARE_INTERFACE_() local
365 #define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
463 #define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
/external/mesa3d/include/D3D9/
Dd3d9.h169 virtual void WINAPI SetCursorPosition(int X, int Y, DWORD Flags) = 0;
757 void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags);
884 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1008 void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags);
1151 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)