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Searched refs:SetDepthStencilSurface (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp663 long Direct3DDevice9Ex::SetDepthStencilSurface(IDirect3DSurface9 *iDepthStencil) in SetDepthStencilSurface() function in D3D9::Direct3DDevice9Ex
667 return Direct3DDevice9::SetDepthStencilSurface(iDepthStencil); in SetDepthStencilSurface()
DDirect3DDevice9Ex.hpp96 long __stdcall SetDepthStencilSurface(IDirect3DSurface9 *newDepthStencil) override;
DDirect3DDevice9.hpp146 long __stdcall SetDepthStencilSurface(IDirect3DSurface9 *newDepthStencil) override;
DDirect3DDevice9.cpp2385 SetDepthStencilSurface(autoDepthStencil); in Reset()
2685 long Direct3DDevice9::SetDepthStencilSurface(IDirect3DSurface9 *iDepthStencil) in SetDepthStencilSurface() function in D3D9::Direct3DDevice9
/external/mesa3d/include/D3D9/
Dd3d9.h197 virtual HRESULT WINAPI SetDepthStencilSurface(IDirect3DSurface9 *pNewZStencil) = 0;
785 HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil);
912 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1036 …HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil…
1179 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)