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Searched refs:SetGPUThreadPriority (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.hpp182 long __stdcall SetGPUThreadPriority(int priority) override;
DDirect3DDevice9Ex.cpp944 HRESULT Direct3DDevice9Ex::SetGPUThreadPriority(INT) in SetGPUThreadPriority() function in D3D9::Direct3DDevice9Ex
/external/mesa3d/include/D3D9/
Dd3d9.h285 virtual HRESULT WINAPI SetGPUThreadPriority(INT Priority) = 0;
1121 HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority);
1264 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)