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Searched refs:SetSoftwareVertexProcessing (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp782 long Direct3DDevice9Ex::SetSoftwareVertexProcessing(int software) in SetSoftwareVertexProcessing() function in D3D9::Direct3DDevice9Ex
786 return Direct3DDevice9::SetSoftwareVertexProcessing(software); in SetSoftwareVertexProcessing()
DDirect3DDevice9Ex.hpp134 long __stdcall SetSoftwareVertexProcessing(int software) override;
DDirect3DDevice9.hpp163 long __stdcall SetSoftwareVertexProcessing(int software) override;
DDirect3DDevice9.cpp4381 long Direct3DDevice9::SetSoftwareVertexProcessing(int software) in SetSoftwareVertexProcessing() function in D3D9::Direct3DDevice9
/external/mesa3d/include/D3D9/
Dd3d9.h235 virtual HRESULT WINAPI SetSoftwareVertexProcessing(BOOL bSoftware) = 0;
823 HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware);
950 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(…
1074 HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware);
1217 …e IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)