Searched refs:SetStreamSourceFreq (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 796 long Direct3DDevice9Ex::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in SetStreamSourceFreq() function in D3D9::Direct3DDevice9Ex 800 return Direct3DDevice9::SetStreamSourceFreq(streamNumber, divider); in SetStreamSourceFreq()
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D | Direct3DDevice9Ex.hpp | 159 long __stdcall SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) override;
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D | Direct3DDevice9.hpp | 165 long __stdcall SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) override;
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D | Direct3DStateBlock9.cpp | 197 device->SetStreamSourceFreq(stream, streamSourceFrequency[stream]); in Apply()
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D | Direct3DDevice9.cpp | 4439 long Direct3DDevice9::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in SetStreamSourceFreq() function in D3D9::Direct3DDevice9
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 260 virtual HRESULT WINAPI SetStreamSourceFreq(UINT StreamNumber, UINT Setting) = 0; 848 HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); 975 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1099 HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); 1242 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
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