Searched refs:SetVertexShader (Results 1 – 10 of 10) sorted by relevance
831 long Direct3DDevice9Ex::SetVertexShader(IDirect3DVertexShader9 *iVertexShader) in SetVertexShader() function in D3D9::Direct3DDevice9Ex835 return Direct3DDevice9::SetVertexShader(iVertexShader); in SetVertexShader()
149 long __stdcall SetVertexShader(IDirect3DVertexShader9 *shader) override;
170 long __stdcall SetVertexShader(IDirect3DVertexShader9 *shader) override;
246 device->SetVertexShader(vertexShader); in Apply()
5174 long Direct3DDevice9::SetVertexShader(IDirect3DVertexShader9 *iVertexShader) in SetVertexShader() function in D3D9::Direct3DDevice9
146 long __stdcall SetVertexShader(unsigned long handle) override;
110 device->SetVertexShader(vertexShaderHandle); in Apply()
3901 long Direct3DDevice8::SetVertexShader(unsigned long handle) in SetVertexShader() function in D3D8::Direct3DDevice8
328 STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE; in DECLARE_INTERFACE_() local430 #define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)528 #define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a)
250 virtual HRESULT WINAPI SetVertexShader(IDirect3DVertexShader9 *pShader) = 0;838 HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader);965 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)1089 HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader);1232 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)