Searched refs:SetVertexShaderConstantB (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 838 …long Direct3DDevice9Ex::SetVertexShaderConstantB(unsigned int startRegister, const int *constantDa… in SetVertexShaderConstantB() function in D3D9::Direct3DDevice9Ex 842 return Direct3DDevice9::SetVertexShaderConstantB(startRegister, constantData, count); in SetVertexShaderConstantB()
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D | Direct3DDevice9Ex.hpp | 155 …long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsig…
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D | Direct3DDevice9.hpp | 171 …long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsig…
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D | Direct3DStateBlock9.cpp | 298 device->SetVertexShaderConstantB(i, &vertexShaderConstantB[i], 1); in Apply()
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D | Direct3DDevice9.cpp | 172 SetVertexShaderConstantB(i, &zero[0], 1); in Direct3DDevice9() 5210 …long Direct3DDevice9::SetVertexShaderConstantB(unsigned int startRegister, const int *constantData… in SetVertexShaderConstantB() function in D3D9::Direct3DDevice9
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 256 …virtual HRESULT WINAPI SetVertexShaderConstantB(UINT StartRegister, const BOOL *pConstantData, UIN… 844 …HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL … 971 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,… 1095 …HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOO… 1238 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(…
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