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Searched refs:SetVertexShaderConstantI (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp852 …long Direct3DDevice9Ex::SetVertexShaderConstantI(unsigned int startRegister, const int *constantDa… in SetVertexShaderConstantI() function in D3D9::Direct3DDevice9Ex
856 return Direct3DDevice9::SetVertexShaderConstantI(startRegister, constantData, count); in SetVertexShaderConstantI()
DDirect3DDevice9Ex.hpp153 …long __stdcall SetVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsig…
DDirect3DDevice9.hpp173 …long __stdcall SetVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsig…
DDirect3DStateBlock9.cpp290 device->SetVertexShaderConstantI(i, vertexShaderConstantI[i], 1); in Apply()
DDirect3DDevice9.cpp170 SetVertexShaderConstantI(i, zero, 1); in Direct3DDevice9()
5271 …long Direct3DDevice9::SetVertexShaderConstantI(unsigned int startRegister, const int *constantData… in SetVertexShaderConstantI() function in D3D9::Direct3DDevice9
/external/mesa3d/include/D3D9/
Dd3d9.h254 …virtual HRESULT WINAPI SetVertexShaderConstantI(UINT StartRegister, const int *pConstantData, UINT…
842 …HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *…
969 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,…
1093 …HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int…
1236 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(…