Searched refs:ShBuiltInResources (Results 1 – 6 of 6) sorted by relevance
37 struct ShBuiltInResources struct39 ShBuiltInResources();82 bool Init(const ShBuiltInResources& resources); argument94 bool InitBuiltInSymbolTable(const ShBuiltInResources& resources);
22 void InsertBuiltInFunctions(GLenum shaderType, const ShBuiltInResources &resources, TSymbolTable &t…25 const ShBuiltInResources& resources,28 void InitExtensionBehavior(const ShBuiltInResources& resources,
49 ShBuiltInResources::ShBuiltInResources() in ShBuiltInResources() function in ShBuiltInResources88 bool TCompiler::Init(const ShBuiltInResources& resources) in Init()165 bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources) in InitBuiltInSymbolTable()
25 void InsertBuiltInFunctions(GLenum type, const ShBuiltInResources &resources, TSymbolTable &symbolT… in InsertBuiltInFunctions()478 const ShBuiltInResources &resources, in IdentifyBuiltIns()519 void InitExtensionBehavior(const ShBuiltInResources& resources, in InitExtensionBehavior()
105 ShBuiltInResources resources; in LLVMFuzzerTestOneInput()
167 ShBuiltInResources resources; in createCompiler()