Searched refs:ShaderBinary (Results 1 – 10 of 10) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 340 struct ShaderBinary struct 348 ShaderBinary (void) {} in ShaderBinary() argument 349 ShaderBinary (const ShaderBinaryDataType binary_) : binary(binary_) in ShaderBinary() function 353 ShaderBinary (const ShaderBinaryDataType binary_, glu::ShaderType shaderType_) : binary(binary_) in ShaderBinary() argument 360 ShaderBinary& operator<< (const ShaderType& shaderType) in operator <<() argument 366 ShaderBinary& operator<< (const std::string& entryPoint) in operator <<() argument 372 ShaderBinary& operator<< (const SpecializationData& specData) in operator <<() argument 380 struct VertexBinary : public ShaderBinary 382 …VertexBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_VERTEX) … in VertexBinary() 385 struct FragmentBinary : public ShaderBinary [all …]
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D | gluShaderProgram.cpp | 457 ShaderBinary shaderBinary = binaries.binaries[binaryNdx]; in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 342 ShaderBinary makeSpirV(tcu::TestLog& log, ShaderSource source) in makeSpirV() 344 ShaderBinary binary; in makeSpirV() 431 void writeSpirV(const char* filename, ShaderBinary binary) in writeSpirV() 457 ShaderBinary readSpirV(tcu::Resource* resource) in readSpirV() 459 ShaderBinary binary; in readSpirV() 954 ShaderBinary binary; in iterate() 962 ShaderBinary binary = commonUtils::readSpirV( in iterate() 1101 ShaderBinary vertexBinary; in iterate() 1293 ShaderBinary vertexBinary; in iterate() 1523 ShaderBinary vertexBinary = in iterate() [all …]
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D | gl4cGlSpirvTests.hpp | 295 ShaderBinary binary;
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_gl_spirv.txt | 58 objects using ShaderBinary function with binary format set to 69 perform ShaderBinary function passing shader set as an argument, use
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 149 …void ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLs…
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D | entry_points.cpp | 713 return gl::ShaderBinary(n, shaders, binaryformat, binary, length); in glShaderBinary() 1667 this->glShaderBinary = gl::ShaderBinary; in LibGLESv2exports()
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D | libGLESv2.cpp | 4318 void ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsi… in ShaderBinary() function 6530 FUNCTION(ShaderBinary), in es2GetProcAddress()
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1226 { "glShaderBinary", _O(ShaderBinary) },
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1995 #define glShaderBinary MANGLE(ShaderBinary)
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