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Searched refs:ShaderCompilerLoopCase (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp537 class ShaderCompilerLoopCase : public ShaderCompilerCase class
540ShaderCompilerLoopCase (Context& context, const char* name, const char* description, int caseID, b…
541 ~ShaderCompilerLoopCase (void);
2272 ShaderCompilerLoopCase::ShaderCompilerLoopCase (Context& context, const char* name, const char* des… in ShaderCompilerLoopCase() function in deqp::gles2::Performance::ShaderCompilerLoopCase
2281 ShaderCompilerLoopCase::~ShaderCompilerLoopCase (void) in ~ShaderCompilerLoopCase()
2285 ShaderCompilerCase::ProgramContext ShaderCompilerLoopCase::generateShaderData (int measurementNdx) … in generateShaderData()
2991 …validLoopTypeGroup->addChild(new ShaderCompilerLoopCase(context, validCaseName.c_str(), "", caseID… in addShaderCompilationPerformanceCases()
2992 …cacheLoopTypeGroup->addChild(new ShaderCompilerLoopCase(context, validCaseName.c_str(), "", caseID… in addShaderCompilationPerformanceCases()
3120 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLoopCase(context, loopName.c_str(), "", ca… in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp537 class ShaderCompilerLoopCase : public ShaderCompilerCase class
540ShaderCompilerLoopCase (Context& context, const char* name, const char* description, int caseID, b…
541 ~ShaderCompilerLoopCase (void);
2292 ShaderCompilerLoopCase::ShaderCompilerLoopCase (Context& context, const char* name, const char* des… in ShaderCompilerLoopCase() function in deqp::gles3::Performance::ShaderCompilerLoopCase
2301 ShaderCompilerLoopCase::~ShaderCompilerLoopCase (void) in ~ShaderCompilerLoopCase()
2305 ShaderCompilerCase::ProgramContext ShaderCompilerLoopCase::generateShaderData (int measurementNdx) … in generateShaderData()
3011 …validLoopTypeGroup->addChild(new ShaderCompilerLoopCase(context, validCaseName.c_str(), "", caseID… in addShaderCompilationPerformanceCases()
3012 …cacheLoopTypeGroup->addChild(new ShaderCompilerLoopCase(context, validCaseName.c_str(), "", caseID… in addShaderCompilationPerformanceCases()
3140 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLoopCase(context, loopName.c_str(), "", ca… in addShaderCompilationPerformanceCases()