Searched refs:ShaderCompilerMandelbrotCase (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 568 class ShaderCompilerMandelbrotCase : public ShaderCompilerCase class 571 …ShaderCompilerMandelbrotCase (Context& context, const char* name, const char* description, int cas… 572 ~ShaderCompilerMandelbrotCase (void); 2336 ShaderCompilerMandelbrotCase::ShaderCompilerMandelbrotCase (Context& context, const char* name, con… in ShaderCompilerMandelbrotCase() function in deqp::gles2::Performance::ShaderCompilerMandelbrotCase 2342 ShaderCompilerMandelbrotCase::~ShaderCompilerMandelbrotCase (void) in ~ShaderCompilerMandelbrotCase() 2346 ShaderCompilerCase::ProgramContext ShaderCompilerMandelbrotCase::generateShaderData (int measuremen… in generateShaderData() 3084 …validMandelbrotGroup->addChild(new ShaderCompilerMandelbrotCase(context, caseName.c_str(), "", cas… in addShaderCompilationPerformanceCases() 3085 …cacheMandelbrotGroup->addChild(new ShaderCompilerMandelbrotCase(context, caseName.c_str(), "", cas… in addShaderCompilationPerformanceCases() 3126 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerMandelbrotCase(context, "mandelbrot_32_ope… in addShaderCompilationPerformanceCases()
|
/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 568 class ShaderCompilerMandelbrotCase : public ShaderCompilerCase class 571 …ShaderCompilerMandelbrotCase (Context& context, const char* name, const char* description, int cas… 572 ~ShaderCompilerMandelbrotCase (void); 2356 ShaderCompilerMandelbrotCase::ShaderCompilerMandelbrotCase (Context& context, const char* name, con… in ShaderCompilerMandelbrotCase() function in deqp::gles3::Performance::ShaderCompilerMandelbrotCase 2362 ShaderCompilerMandelbrotCase::~ShaderCompilerMandelbrotCase (void) in ~ShaderCompilerMandelbrotCase() 2366 ShaderCompilerCase::ProgramContext ShaderCompilerMandelbrotCase::generateShaderData (int measuremen… in generateShaderData() 3104 …validMandelbrotGroup->addChild(new ShaderCompilerMandelbrotCase(context, caseName.c_str(), "", cas… in addShaderCompilationPerformanceCases() 3105 …cacheMandelbrotGroup->addChild(new ShaderCompilerMandelbrotCase(context, caseName.c_str(), "", cas… in addShaderCompilationPerformanceCases() 3146 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerMandelbrotCase(context, "mandelbrot_32_ope… in addShaderCompilationPerformanceCases()
|