Searched refs:ShaderData (Results 1 – 2 of 2) sorted by relevance
122 EPVRTError PVRTShaderLoadBinaryFromMemory( const void* const ShaderData, in PVRTShaderLoadBinaryFromMemory() argument145 glShaderBinary(1, pObject, Format, ShaderData, (GLint)Size); in PVRTShaderLoadBinaryFromMemory()
49 EPVRTError PVRTShaderLoadBinaryFromMemory( const void* const ShaderData,