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Searched refs:ShaderEvalFunc (Results 1 – 25 of 32) sorted by relevance

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/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.hpp211 typedef void (*ShaderEvalFunc)(ShaderEvalContext& c); typedef
241 ShaderEvaluator(ShaderEvalFunc evalFunc);
250 ShaderEvalFunc m_evalFunc;
259 const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc);
DglcShaderIndexingTests.cpp105 static ShaderEvalFunc getArrayCoordsEvalFunc(DataType dataType) in getArrayCoordsEvalFunc()
137 static ShaderEvalFunc getArrayUniformEvalFunc(DataType dataType) in getArrayUniformEvalFunc()
158 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource);
172 DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, in ShaderIndexingCase()
360 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
472 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
622 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createTmpArrayCase()
642 static ShaderEvalFunc getVectorSubscriptEvalFunc(DataType dataType) in getVectorSubscriptEvalFunc()
840 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
889 static ShaderEvalFunc getMatrixSubscriptEvalFunc(DataType dataType) in getMatrixSubscriptEvalFunc()
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DglcShaderSwitchTests.cpp42 const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc);
47 const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc) in ShaderSwitchCase()
167 type == SWITCHTYPE_DYNAMIC ? evalSwitchDynamic : (ShaderEvalFunc)DE_NULL); in makeSwitchCase()
DglcShaderLoopTests.cpp158 static ShaderEvalFunc getLoopEvalFunc(int numIters) in getLoopEvalFunc()
182 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource);
194 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase()
418 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1118 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()
DglcShaderStructTests.cpp55 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource,
75 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase()
128 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, in createStructCase()
/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp175 typedef void (*ShaderEvalFunc) (ShaderEvalContext& c); typedef
190 ShaderEvaluator (ShaderEvalFunc evalFunc);
199 ShaderEvalFunc m_evalFunc;
207 …o& ctxInfo, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc);
/external/deqp/modules/gles3/functional/
Des3fShaderReturnTests.cpp62 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc()
71 return (ShaderEvalFunc)DE_NULL; in getEvalFunc()
78 …me, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc);
82 …ame, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc) in ShaderReturnCase()
Des3fShaderIndexingTests.cpp107 static ShaderEvalFunc getArrayCoordsEvalFunc (DataType dataType) in getArrayCoordsEvalFunc()
123 static ShaderEvalFunc getArrayUniformEvalFunc (DataType dataType) in getArrayUniformEvalFunc()
139 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, cons…
152 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, cons… in ShaderIndexingCase()
333 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
439 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
583 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createTmpArrayCase()
593 static ShaderEvalFunc getVectorSubscriptEvalFunc (DataType dataType) in getVectorSubscriptEvalFunc()
765 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
783 static ShaderEvalFunc getMatrixSubscriptEvalFunc (DataType dataType) in getMatrixSubscriptEvalFunc()
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Des3fShaderSwitchTests.cpp51 …iption, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc);
55 …ription, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc) in ShaderSwitchCase()
153 type == SWITCHTYPE_DYNAMIC ? evalSwitchDynamic : (ShaderEvalFunc)DE_NULL); in makeSwitchCase()
Des3fShaderDiscardTests.cpp55 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool…
68 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool… in ShaderDiscardCase()
160 static ShaderEvalFunc getEvalFunc (DiscardMode mode) in getEvalFunc()
Des3fShaderOperatorTests.cpp442ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFunc evalFuncVec3_, Shader… in BuiltinFuncInfo()
468ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFunc evalFuncVec3_, Shader… in BuiltinFuncInfo()
501 ShaderEvalFunc evalFuncScalar;
502 ShaderEvalFunc evalFuncVec2;
503 ShaderEvalFunc evalFuncVec3;
504 ShaderEvalFunc evalFuncVec4;
509 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinOperInfo()
514 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinOperInfoSeparateRefScaleBias()
520 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinPostOperInfo()
525 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinSideEffOperInfo()
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Des3fShaderLoopTests.cpp190 static ShaderEvalFunc getLoopEvalFunc (int numIters) in getLoopEvalFunc()
209 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons…
220 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons… in ShaderLoopCase()
437 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1125 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()
/external/deqp/modules/gles2/functional/
Des2fShaderReturnTests.cpp67 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc()
76 return (ShaderEvalFunc)DE_NULL; in getEvalFunc()
83 …onst char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc, deUi…
92 …onst char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc, deUi… in ShaderReturnCase()
Des2fShaderOperatorTests.cpp257 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinFuncInfo()
285 ShaderEvalFunc evalFuncScalar;
286 ShaderEvalFunc evalFuncVec2;
287 ShaderEvalFunc evalFuncVec3;
288 ShaderEvalFunc evalFuncVec4;
293 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinOperInfo()
299 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinPostOperInfo()
304 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinSideEffOperInfo()
310 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinPostSideEffOperInfo()
341 OperatorShaderEvaluator (ShaderEvalFunc evalFunc, float scale, float bias) in OperatorShaderEvaluator()
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Des2fShaderIndexingTests.cpp113 static ShaderEvalFunc getArrayCoordsEvalFunc (DataType dataType) in getArrayCoordsEvalFunc()
129 static ShaderEvalFunc getArrayUniformEvalFunc (DataType dataType) in getArrayUniformEvalFunc()
145 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, deUi…
161 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, deUi… in ShaderIndexingCase()
359 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
472 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
620 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createTmpArrayCase()
638 static ShaderEvalFunc getVectorSubscriptEvalFunc (DataType dataType) in getVectorSubscriptEvalFunc()
806 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
824 static ShaderEvalFunc getMatrixSubscriptEvalFunc (DataType dataType) in getMatrixSubscriptEvalFunc()
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Des2fShaderAlgorithmTests.cpp52 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons…
60 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons… in ShaderAlgorithmCase()
73 …t, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, Line… in createExpressionCase()
Des2fShaderDiscardTests.cpp61 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, deUi…
74 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, deUi… in ShaderDiscardCase()
180 static ShaderEvalFunc getEvalFunc (DiscardMode mode) in getEvalFunc()
Des2fShaderLoopTests.cpp193 static ShaderEvalFunc getLoopEvalFunc (int numIters) in getLoopEvalFunc()
212 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, Loop…
227 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, Loop… in ShaderLoopCase()
465 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1232 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderSwitchTests.cpp60 ShaderEvalFunc evalFunc,
71 ShaderEvalFunc evalFunc, in ShaderSwitchCase()
170 type == SWITCHTYPE_DYNAMIC ? evalSwitchDynamic : (ShaderEvalFunc)DE_NULL, in makeSwitchCase()
DvktShaderRenderIndexingTests.cpp102 static ShaderEvalFunc getArrayCoordsEvalFunc (DataType dataType) in getArrayCoordsEvalFunc()
118 static ShaderEvalFunc getArrayUniformEvalFunc (DataType dataType) in getArrayUniformEvalFunc()
221 const ShaderEvalFunc evalFunc,
237 const ShaderEvalFunc evalFunc, in ShaderIndexingCase()
380 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
496 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
651 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createTmpArrayCase()
661 static ShaderEvalFunc getVectorSubscriptEvalFunc (DataType dataType) in getVectorSubscriptEvalFunc()
838 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
856 static ShaderEvalFunc getMatrixSubscriptEvalFunc (DataType dataType) in getMatrixSubscriptEvalFunc()
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DvktShaderRenderReturnTests.cpp54 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc()
63 return (ShaderEvalFunc)DE_NULL; in getEvalFunc()
75 const ShaderEvalFunc evalFunc,
85 const ShaderEvalFunc evalFunc, in ShaderReturnCase()
DvktShaderRenderOperatorTests.cpp332 ShaderEvalFunc evalFuncScalar_, in BuiltinFuncInfo()
333 ShaderEvalFunc evalFuncVec2_, in BuiltinFuncInfo()
334 ShaderEvalFunc evalFuncVec3_, in BuiltinFuncInfo()
335 ShaderEvalFunc evalFuncVec4_, in BuiltinFuncInfo()
369 ShaderEvalFunc evalFuncScalar_, in BuiltinFuncInfo()
370 ShaderEvalFunc evalFuncVec2_, in BuiltinFuncInfo()
371 ShaderEvalFunc evalFuncVec3_, in BuiltinFuncInfo()
372 ShaderEvalFunc evalFuncVec4_, in BuiltinFuncInfo()
406 ShaderEvalFunc evalFuncScalar;
407 ShaderEvalFunc evalFuncVec2;
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DvktShaderRenderDiscardTests.cpp105 const ShaderEvalFunc evalFunc,
122 const ShaderEvalFunc evalFunc, in ShaderDiscardCase()
177 static ShaderEvalFunc getEvalFunc (DiscardMode mode) in getEvalFunc()
DvktShaderRender.hpp225 typedef void (*ShaderEvalFunc) (ShaderEvalContext& c); typedef
240 ShaderEvaluator (const ShaderEvalFunc evalFunc);
249 const ShaderEvalFunc m_evalFunc;
280 const ShaderEvalFunc evalFunc,
DvktShaderRenderLoopTests.cpp249 static ShaderEvalFunc getLoopEvalFunc (int numIters) in getLoopEvalFunc()
272 ShaderEvalFunc evalFunc, in ShaderLoopCase()
528 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1474 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()

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